Post

Competitive multi-player drawing game - "Kakukaku"

Web application for spontaneous, competitive, timed drawing matches judged by a panel of other users.

Tools

Python, Flask, HTML/CSS/JavaScript, SQL, Git, Bash

Role

I was responsible for the conceptualization, architecture, user interface & experience design, front-end development; I collaborated with my team (Edmond, Daniel, and Lorenz) for the back-end development, testing, and documentation of the project.

See the source code on Github.

This post is licensed under CC BY 4.0 by the author.